forked from PluralFlux/PluralFlux
405 lines
17 KiB
C#
405 lines
17 KiB
C#
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// ============================================================================
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// Fluxer.Net Example Project - Getting Started Tutorial
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// ============================================================================
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// This example demonstrates the core concepts of building a Fluxer bot using
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// the Fluxer.Net library. You'll learn how to:
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// 1. Configure logging for debugging and monitoring
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// 2. Set up both the Gateway (real-time events) and API (REST operations)
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// 3. Handle gateway events (like messages)
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// 4. Make API calls (like sending messages)
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// 5. Implement basic command handling
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//
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// Prerequisites:
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// - A Fluxer account and bot token (add it to config.yml)
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// - .NET 7.0 or higher
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// - Basic understanding of async/await in C#
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// ============================================================================
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using System.Reflection;
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using Serilog;
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using Serilog.Core;
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using Serilog.Sinks.SystemConsole.Themes;
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using Fluxer.Net;
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using Fluxer.Net.Commands;
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using Fluxer.Net.Data.Enums;
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using Fluxer.Net.Gateway.Data;
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using PluralFlux;
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// ============================================================================
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// STEP 1: Configure Logging
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// ============================================================================
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// Serilog provides structured logging for the Fluxer.Net library. This helps
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// you debug issues and monitor your bot's activity. Logs are written to both
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// the console (for development) and a file (for production debugging).
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Log.Logger = new LoggerConfiguration()
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.MinimumLevel.Debug() // Log everything (Verbose, Debug, Info, Warning, Error, Fatal)
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.WriteTo.Console(theme: AnsiConsoleTheme.Code) // Pretty console output with colors
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.CreateLogger();
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// ============================================================================
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// STEP 2: Load Your Bot Token
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// ============================================================================
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// The token authenticates your bot with the Fluxer API. NEVER commit your
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// token to version control! Store it in config.yml (which is .gitignored).
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//
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// To get a token:
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// 1. Create a bot in the Fluxer developer portal
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// 2. Copy the bot token
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// 3. Paste it into config.yml as "Token: flx_your_token_here"
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var config = ConfigExtension.LoadConfig();
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if (config == null)
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{
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Log.Error("YAML file not found. Please create a config.yml file with your bot token.");
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Log.Error("Example format:\n Token: flx_your_token_here");
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return;
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}
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Log.Debug("Config file loaded successfully.");
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// ============================================================================
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// STEP 3: Initialize the Gateway Client (Real-Time Events)
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// ============================================================================
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// The GatewayClient connects to Fluxer's WebSocket gateway to receive real-time
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// events like messages, reactions, member joins, etc. This is the "listening"
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// part of your bot that responds to what happens on Fluxer.
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//
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// Key Configuration Options:
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// - ReconnectAttemptDelay: Seconds to wait between reconnection attempts
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// - Serilog: Logger instance for gateway events
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// - IgnoredGatewayEvents: Filter out events you don't need (reduces processing)
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// - Presence: Your bot's initial status (Online, Idle, DND, Invisible)
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var gateway = new GatewayClient(config["Token"], new()
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{
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ReconnectAttemptDelay = 2, // Reconnect quickly if connection drops
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Serilog = Log.Logger as Logger, // Use our configured logger
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// Ignore high-volume events we don't need to reduce CPU/memory usage
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// Common events to ignore: PRESENCE_UPDATE, TYPING_START, VOICE_STATE_UPDATE
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IgnoredGatewayEvents = new()
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{
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"PRESENCE_UPDATE" // We don't need to track when users go online/offline
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},
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// Set your bot's status. Options: Online, Idle, DND, Invisible
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Presence = new PresenceUpdateGatewayData(Status.Online)
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});
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// ============================================================================
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// STEP 4: Initialize the API Client (REST Operations)
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// ============================================================================
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// The ApiClient handles REST API requests for creating, reading, updating, and
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// deleting resources (messages, channels, guilds, users, etc.). This is the
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// "action" part of your bot that makes changes on Fluxer.
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//
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// Key Features:
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// - Automatic rate limiting (enabled by default via sliding window algorithm)
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// - Token-based authentication
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// - Full coverage of 150+ Fluxer API endpoints
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// - Shared logging configuration with the gateway
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var api = new ApiClient(config[key: "Token"], new()
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{
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Serilog = Log.Logger as Logger, // Use our configured logger
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EnableRateLimiting = true // Prevent hitting rate limits (default: true)
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});
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// ============================================================================
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// STEP 4.5: Initialize the Command Service
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// ============================================================================
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// The CommandService provides a Discord.Net-style command framework for handling
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// text-based commands. It automatically discovers command modules, parses arguments,
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// and executes commands with support for preconditions and dependency injection.
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//
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// Key Features:
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// - Attribute-based command definition
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// - Automatic type parsing (string, int, bool, DateTime, etc.)
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// - Optional and remainder parameters
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// - Precondition support (RequireOwner, RequireContext, etc.)
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// - Sync/Async execution modes
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var commands = new CommandService(
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prefixChar: '/', // Commands start with /
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logger: Log.Logger as Logger, // Use our configured logger
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services: null // No dependency injection for this example
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);
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// Automatically register all command modules from this assembly
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await commands.AddModulesAsync(Assembly.GetExecutingAssembly());
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Log.Information("Registered {ModuleCount} command module(s) with {CommandCount} command(s)",
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commands.Modules.Count, commands.Commands.Count());
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// ============================================================================
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// STEP 5: Handle Command-Line Arguments
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// ============================================================================
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// This example supports a --revoke flag to log out the bot and invalidate
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// the current token. Useful for testing or emergency shutdowns.
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//
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// Usage: dotnet run --revoke
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if (args.Length > 0 && args[0] == "--revoke")
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{
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Log.Information("Revoking token and logging out...");
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await api.Logout();
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Log.Information("Token revoked successfully. The bot is now logged out.");
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return;
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}
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// ============================================================================
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// STEP 6: Example API Call - Update Bot Nickname
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// ============================================================================
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// This demonstrates a simple API call to update the bot's nickname in a guild.
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// Replace the guild ID with your own guild/community ID.
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//
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// To find your guild ID:
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// 1. Enable developer mode in Fluxer settings
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// 2. Right-click your guild/community
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// 3. Click "Copy ID"
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// NOTE: Replace this guild ID with your own!
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// await api.UpdateCurrentMember(1431484523333775609, new()
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// {
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// Nickname = "Fluxer.Net Example Bot"
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// });
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// ============================================================================
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// STEP 7: Subscribe to Gateway Events
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// ============================================================================
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// The gateway uses an event-driven architecture. You subscribe to events by
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// attaching handlers to the GatewayClient. Here we demonstrate basic command
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// handling by listening for MESSAGE_CREATE events.
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//
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// Available Events (just a few examples):
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// - MessageCreate: New message posted
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// - MessageUpdate: Message edited
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// - MessageDelete: Message deleted
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// - GuildCreate: Bot added to a guild
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// - GuildMemberAdd: User joined a guild
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// - MessageReactionAdd: Reaction added to a message
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// ... and many more! See GatewayClient.cs for the full list.
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gateway.MessageCreate += async messageData =>
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{
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try
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{
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// Log every message for debugging (optional - can be noisy!)
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Log.Debug("Message received in channel {ChannelId} from {Username}: {Content}",
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messageData.ChannelId, messageData.Author.Username, messageData.Content);
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// ========================================================================
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// Command Handling using CommandService
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// ========================================================================
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// The CommandService automatically parses commands and executes them.
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// Commands are defined in module classes (see Modules/BasicCommands.cs)
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// Check if the message starts with the command prefix
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int argPos = 0;
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if (messageData.Content?.StartsWith("pf;") == true)
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{
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argPos = 3; // Skip the prefix character
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// Create a command context with all the necessary information
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var context = new CommandContext(api, gateway, messageData);
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// Execute the command
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var result = await commands.ExecuteAsync(context, argPos);
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// Log command execution results
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if (!result.IsSuccess)
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{
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// Log errors (you can also send error messages to the user here)
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Log.Warning("Command execution failed: {Error} ({ErrorType})",
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result.Error, result.ErrorType);
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// Optionally send error message to user
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if (result.ErrorType == CommandError.UnknownCommand)
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{
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// Don't spam for unknown commands - just log it
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}
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else if (result.ErrorType == CommandError.BadArgCount)
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{
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await api.SendMessage(messageData.ChannelId, new()
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{
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Content = $"❌ Error: {result.Error}"
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});
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}
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else if (result.ErrorType == CommandError.ParseFailed)
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{
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await api.SendMessage(messageData.ChannelId, new()
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{
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Content = $"❌ Error: {result.Error}"
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});
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}
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else if (result.ErrorType == CommandError.UnmetPrecondition)
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{
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await api.SendMessage(messageData.ChannelId, new()
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{
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Content = $"⛔ {result.Error}"
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});
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}
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else
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{
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await api.SendMessage(messageData.ChannelId, new()
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{
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Content = $"❌ An error occurred: {result.Error}"
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});
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}
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}
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else
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{
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Log.Information("Command executed successfully by {Username} ({UserId})",
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messageData.Author.Username, messageData.Author.Id);
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}
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}
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Error while processing message");
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}
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};
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// ============================================================================
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// Additional Gateway Event Examples (Uncomment to use)
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// ============================================================================
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// Example: Log when the bot is ready
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gateway.Ready += readyData =>
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{
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try
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{
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Log.Information("Bot is ready! Logged in as {Username}", readyData.User?.Username);
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}
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catch (Exception ex)
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{
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Log.Error(ex, "Error on ready event");
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}
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};
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// Example: Track message deletions
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// gateway.MessageDelete += deleteData =>
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// {
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// Log.Information("Message {MessageId} was deleted from channel {ChannelId}",
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// deleteData.Id, deleteData.ChannelId);
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// };
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// Example: Welcome new guild members
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// gateway.GuildMemberAdd += async memberData =>
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// {
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// Log.Information("New member joined guild {GuildId}: User {UserId}",
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// memberData.GuildId, memberData.UserId);
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//
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// // Send a welcome message (replace with your welcome channel ID)
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// // await api.SendMessage(yourWelcomeChannelId, new()
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// // {
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// // Content = $"Welcome to the server, <@{memberData.UserId}>! 🎉"
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// // });
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// };
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// Example: Track message reactions
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// gateway.MessageReactionAdd += reactionData =>
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// {
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// Log.Debug("Reaction {Emoji} added to message {MessageId} by user {UserId}",
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// reactionData.Emoji?.Name, reactionData.MessageId, reactionData.UserId);
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// };
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// ============================================================================
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// STEP 8: Connect to the Gateway
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// ============================================================================
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// This establishes the WebSocket connection and starts receiving events.
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// IMPORTANT: Uncomment this line to actually connect! It's commented out by
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// default so you can test API calls without connecting to the gateway.
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await gateway.ConnectAsync();
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Log.Information("Connected to Fluxer gateway. Bot is now online!");
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// ============================================================================
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// STEP 9: Keep the Bot Running
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// ============================================================================
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// The bot needs to stay running to continue receiving events. Task.Delay(-1)
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// blocks the main thread indefinitely. The bot will run until you stop it
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// with Ctrl+C or kill the process.
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//
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// In production, you might want to:
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// - Add graceful shutdown handling (CancellationToken)
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// - Implement a /shutdown command for authorized users
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// - Run as a system service or Docker container
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// await api.UpdateCurrentMember(1431484523333775609, new() { Nickname = "Fluxer.Net" });
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Log.Information("Bot is running. Press Ctrl+C to stop.");
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await Task.Delay(-1);
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// ============================================================================
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// Next Steps & Resources
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// ============================================================================
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// Now that you understand the basics, here are some ideas to expand your bot:
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//
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// 1. Add more commands:
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// - Create new command modules in the Modules/ folder
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// - Use preconditions: [RequireOwner], [RequireContext(ContextType.Guild)]
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// - Add parameter types: int, bool, DateTime, TimeSpan, enums, etc.
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// - Use [Remainder] for multi-word parameters
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// - Use [Alias] to add alternative command names
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// - Implement BeforeExecute/AfterExecute hooks in your modules
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//
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// Example command module:
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// public class ModerationCommands : ModuleBase
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// {
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// [Command("kick")]
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// [RequireUserPermission(Permissions.KickMembers)]
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// [RequireContext(ContextType.Guild)]
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// public async Task KickCommand(ulong userId, [Remainder] string reason = "No reason provided")
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// {
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// // Kick logic here
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// await ReplyAsync($"Kicked user {userId} for: {reason}");
|
|||
|
|
// }
|
|||
|
|
// }
|
|||
|
|
//
|
|||
|
|
// 2. Use more API endpoints:
|
|||
|
|
// - Create/manage channels: api.CreateChannel()
|
|||
|
|
// - Manage roles: api.CreateRole(), api.UpdateRole()
|
|||
|
|
// - Send embeds: Use EmbedBuilder to create rich embeds (see /embed command)
|
|||
|
|
// - Manage members: api.UpdateMember(), api.KickMember()
|
|||
|
|
//
|
|||
|
|
// Example: Create a complex embed with error handling
|
|||
|
|
// try {
|
|||
|
|
// var embed = new EmbedBuilder()
|
|||
|
|
// .WithTitle("Server Stats")
|
|||
|
|
// .WithDescription($"Statistics for {guildName}")
|
|||
|
|
// .WithColor(0x00FF00) // Green
|
|||
|
|
// .AddField("Total Members", memberCount.ToString(), inline: true)
|
|||
|
|
// .AddField("Online Members", onlineCount.ToString(), inline: true)
|
|||
|
|
// .AddField("Total Channels", channelCount.ToString(), inline: true)
|
|||
|
|
// .WithThumbnailUrl(guildIconUrl)
|
|||
|
|
// .WithFooter($"Requested by {username}", userAvatarUrl)
|
|||
|
|
// .WithCurrentTimestamp()
|
|||
|
|
// .Build();
|
|||
|
|
//
|
|||
|
|
// await api.SendMessage(channelId, new() { Embeds = new() { embed } });
|
|||
|
|
// } catch (InvalidOperationException ex) {
|
|||
|
|
// Log.Error(ex, "Embed validation failed - check field lengths and URL formats");
|
|||
|
|
// }
|
|||
|
|
//
|
|||
|
|
// 3. Implement advanced features:
|
|||
|
|
// - Database integration for persistent data (Entity Framework, Dapper, etc.)
|
|||
|
|
// - Scheduled tasks and background jobs
|
|||
|
|
// - Custom preconditions for advanced permission checks
|
|||
|
|
// - Dependency injection with service providers
|
|||
|
|
//
|
|||
|
|
// 4. Explore rate limiting:
|
|||
|
|
// - Check remaining requests: api.RateLimitManager.GetBucketInfoAsync()
|
|||
|
|
// - Monitor active buckets: api.RateLimitManager.ActiveBucketCount
|
|||
|
|
// - See RateLimiting/README.md for more details
|
|||
|
|
//
|
|||
|
|
// 5. Documentation:
|
|||
|
|
// - API endpoints: See ApiClient.cs for all 150+ methods
|
|||
|
|
// - Gateway events: See GatewayClient.cs for all event types
|
|||
|
|
// - Rate limiting: See RateLimiting/README.md
|
|||
|
|
// - Configuration: See FluxerConfig.cs for all options
|
|||
|
|
//
|
|||
|
|
// Happy coding! 🚀
|
|||
|
|
// ============================================================================
|